backend = "glx";
glx-no-stencil = true;
paint-on-overlay = true;
vsync = true;
corner-radius = 6;
rounded-corners-exclude = [
  # "window_type = 'dock'",
  "class_g = 'dmenu'",
  "class_g = 'Polybar'",
];

fading = true;
fade-in-step = 0.03;

